Prison Island is an indoor adventure destination for everyone from 9-99 years old. It’s all about teamwork and collaboration to solve tricky cell challenges and collect points. All while the clock is ticking. The Prisons have between 20 and 48 cells, depending on which location you choose to visit. Below you have some of our cells to sneak peek at and make escape plans for.
Friends & Family
Gather your friends and get ready for an exciting adventure on Prison Island. Form a team and solve challenges in the prison cells with your teammates while the clock is ticking...
Team Building & Events
Our team-building events are designed to stimulate the communication, collaboration and the team-building. Your employees will face unique challenges that will encourage them to work together to achieve a common goal. common objective. The quests in Prison Island are designed to encourage the creativity, reflection and the rapid decision-makingIt's an unforgettable teambuilding experience.
Schools & Associations
Our school outings and events for organisations are designed to encourage the participation of young people. collaborationthe communication and the developing key skills.Your students or members will face unique challenges that will encourage them to work together to achieve a common goal. common objective. The quests in Prison Island are designed to encourage the creativity, reflection and rapid decision-makingmaking it a fun and educational experience.
PRISON RULES
Make plans
Gather some friends or colleagues and make a reservation at Prison Island. A typical duration for the adventure is at least 1.5 to 2 hours!
Start
Divide yourselves into teams of 3-4 people and choose a team name, register at the reception and get your electronic key.
Go Green
Start with cells with a green light. You can attempt the cells in any order you'd like and you can make as many attempts as you want in any cell.
Choose Wisely
Each cell is ranked by difficulty (tactics, physics, technicality) and is worth a different number of points.
Pressure's on
The countdown begins when you open the door. Red light = time is out or you have failed. Green light = you’ve succeeded and your points get stored on your key.
Earn your freedom
Return the key to the reception and review your team points! You can now mock the losers.